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Capturing Time Motion

Capturing Time   Motion
  • Author : Joseph Meehan
  • Publsiher : Sterling Publishing Company, Inc.
  • Release : 12 August 2022
  • ISBN : 9781600594670
  • Pages : 175 pages
  • Rating : 4/5 from 21 ratings
GET THIS BOOKCapturing Time Motion

Summary:
"Explore the elements of composition, light, and direction that effectively create the illusion of time and motion in a digital image." The author explains how best to create these illusions and guides you through simple yet effective shooting techniques and post processing strategies.--[back cover].


Capturing Time & Motion

Capturing Time & Motion
  • Author : Joseph Meehan
  • Publisher : Sterling Publishing Company, Inc.
  • Release : 12 August 2022
GET THIS BOOKCapturing Time & Motion

"Explore the elements of composition, light, and direction that effectively create the illusion of time and motion in a digital image." The author explains how best to create these illusions and guides you through simple yet effective shooting techniques and post processing strategies.--[back cover].

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Capturing Motion

Capturing Motion
  • Author : Stephen Dalton
  • Publisher : Firefly Books
  • Release : 01 October 2020
GET THIS BOOKCapturing Motion

In this fascinating book Stephen Dalton takes the reader on a journey, recounting how he started in photography and how he became fascinated with the idea of photographing insects and birds in flight. When Dalton started to combine his interests in nature and photography, no photographer had succeeded in capturing on film a focused image of an animal in midair. There were no digital cameras, no high-speed film, only primitive flash units powered by a heavy car battery. Color film

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Understanding Motion Capture for Computer Animation

Understanding Motion Capture for Computer Animation
  • Author : Alberto Menache
  • Publisher : Elsevier
  • Release : 24 January 2011
GET THIS BOOKUnderstanding Motion Capture for Computer Animation

Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the

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Motion Capture in Performance

Motion Capture in Performance
  • Author : M. Delbridge
  • Publisher : Springer
  • Release : 04 March 2015
GET THIS BOOKMotion Capture in Performance

Motion Capture in Performance explores the historical origins, properties and implications of Motion Capture. It introduces a new mode of performance for the commercial film, animation, and console gaming industries - 'Performance Capture', a distinct interdisciplinary discourse in the fields of theatre, animation, performance studies and film.

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Motion Graphics

Motion Graphics
  • Author : Ian Crook,Peter Beare
  • Publisher : Bloomsbury Publishing
  • Release : 06 July 2017
GET THIS BOOKMotion Graphics

Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in our galleries. Motion Graphics: Principles and Processes from the Ground Up is your introduction to the core principles of the discipline, whether your

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The Impact of Applications on Mathematics

The Impact of Applications on Mathematics
  • Author : Masato Wakayama,Robert S. Anderssen,Jin Cheng,Yasuhide Fukumoto,Robert McKibbin,Konrad Polthier,Tsuyoshi Takagi,Kim-Chuan Toh
  • Publisher : Springer
  • Release : 18 July 2014
GET THIS BOOKThe Impact of Applications on Mathematics

This book is a collection of papers presented at the Forum “The Impact of Applications on Mathematics” in October 2013. It describes an appropriate framework in which to highlight how real-world problems, over the centuries and today, have influenced and are influencing the development of mathematics and thereby, how mathematics is reshaped, in order to advance mathematics and its application. The contents of this book address productive and successful interaction between industry and mathematicians, as well as the cross-fertilization and collaboration

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The Oxford Compendium of Visual Illusions

The Oxford Compendium of Visual Illusions
  • Author : Arthur G. Shapiro,Dejan Todorovic
  • Publisher : Oxford University Press
  • Release : 24 May 2017
GET THIS BOOKThe Oxford Compendium of Visual Illusions

Visual illusions are compelling phenomena that draw attention to the brain's capacity to construct our perceptual world. The Compendium is a collection of over 100 chapters on visual illusions, written by the illusion creators or by vision scientists who have investigated mechanisms underlying the phenomena. --

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Digital Human Modeling

Digital Human Modeling
  • Author : Vincent G. Duffy
  • Publisher : Springer
  • Release : 27 June 2011
GET THIS BOOKDigital Human Modeling

This book constitutes the refereed proceedings of the Third International Conference on Digital Human Modeling, ICDHM 2011, held in Orlando, FL, USA in July 2011. The 58 revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the thematic area of anthropometry applications, posture and motion modeling, digital human modeling and design, cognitive modeling, and driver modeling.

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The Art of 3D Computer Animation and Effects

The Art of 3D Computer Animation and Effects
  • Author : Isaac V. Kerlow
  • Publisher : John Wiley & Sons
  • Release : 13 April 2009
GET THIS BOOKThe Art of 3D Computer Animation and Effects

Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide This remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects—from creative development and preproduction to finished animation. Designed to work

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Antenna and Sensor Technologies in Modern Medical Applications

Antenna and Sensor Technologies in Modern Medical Applications
  • Author : Yahya Rahmat-Samii,Erdem Topsakal
  • Publisher : John Wiley & Sons
  • Release : 09 February 2021
GET THIS BOOKAntenna and Sensor Technologies in Modern Medical Applications

A guide to the theory and recent development in the medical use of antenna technology Antenna and Sensor Technologies in Modern Medical Applications offers a comprehensive review of the theoretical background, design, and the latest developments in the application of antenna technology. Written by two experts in the field, the book presents the most recent research in the burgeoning field of wireless medical telemetry and sensing that covers both wearable and implantable antenna and sensor technologies. The authors review the

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Adobe After Effects CS5 Digital Classroom

Adobe After Effects CS5 Digital Classroom
  • Author : Jerron Smith,AGI Creative Team
  • Publisher : John Wiley and Sons
  • Release : 08 February 2011
GET THIS BOOKAdobe After Effects CS5 Digital Classroom

This video and full-color book combo has quite an effect for learning After Effects CS5! Adobe After Effects is a leading motion graphics and visual effects program that allows you to create and deliver compelling motion graphics and visual effects. This full-color book-and-video training package gets you quickly up to speed using the capabilities of the newest release of After Effects and deciphers even the most complex After Effects tasks. Sixteen self-paced lessons explain how to edit and apply effects

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Multidisciplinary Perspectives on New Media Art

Multidisciplinary Perspectives on New Media Art
  • Author : Soares, Celia,Simão, Emília
  • Publisher : IGI Global
  • Release : 26 June 2020
GET THIS BOOKMultidisciplinary Perspectives on New Media Art

New media has been gaining importance in the academic world as well as the artistic world through the concept of new media art. As the connections between art and communication technologies grow and further embrace a wide range of concepts, interpretations, and applications, the number of disciplines that will be touched will likewise continue to expand. Multidisciplinary Perspectives on New Media Art is a collection of innovative research on the methods and intersections between new media, artistic practices, and digital

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Organizational Simulation

Organizational Simulation
  • Author : William B. Rouse,Kenneth R. Boff
  • Publisher : John Wiley & Sons
  • Release : 22 July 2005
GET THIS BOOKOrganizational Simulation

From modeling and simulation to games and entertainment With contributions from leaders in systems and organizationalmodeling, behavioral and social sciences, computing andvisualization, and gaming and entertainment, OrganizationalSimulation both articulates the grand vision of immersiveenvironments and shows, in detail, how to realize it. This bookoffers unparalleled insight into the cutting edge of the field,since it was written by those who actually researched, designed,developed, deployed, marketed, sold, and critiqued today's bestorganizational simulations. The coverage is divided into four sections: * Introduction

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Performing for Motion Capture

Performing for Motion Capture
  • Author : John Dower,Pascal Langdale
  • Publisher : Bloomsbury Publishing
  • Release : 05 May 2022
GET THIS BOOKPerforming for Motion Capture

Want to be the next Andy Serkis as Gollum in Lord of the Rings? Or Zoe Saldana in Avatar? How about Seth MacFarlane in Ted? Or do you want to star in video games such as Fortnite, Call of Duty or Halo? If so, this book will tell you everything you need to know about acting for motion capture. This is the first book to provide an invaluable resource for the education of the next generation of performers in this

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