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Virtual Research Environments

Virtual Research Environments
  • Author : Robert N. Allan
  • Publsiher : Elsevier
  • Release : 30 July 2009
  • ISBN : 178063014X
  • Pages : 284 pages
  • Rating : 4/5 from 21 ratings
GET THIS BOOKVirtual Research Environments

Summary:
Virtual Research Environments examines making Information and Communication Technologies (ICT) usable by researchers working to solve “grand challenge problems in many disciplines from social science to particle physics. It is driven by research the authors have carried out to evaluate researchers’ requirements in using information services via web portals and in adapting collaborative learning tools to meet their more diverse needs, particularly in a multidisciplinary study. This is the motivation for what the authors have helped develop into the UK Virtual Research Environments (VRE) programme. They illustrate generics with specific instances of studies carried out comparing portal technologies and evaluating usability. This work, and further development of collaboration and Webbased research tools has been carried out with international collaborators, in particular using the Sakai framework and other recent Java-language based portal programming frameworks and associated standards. The book is divided into a number of chapters providing motivation, illustrations, comparisons of technology and tools, practical information about deployment and use and comments on issues and difficulties in ensuring uptake of e-Science and Grid technology by already practicing researchers. Definition of Virtual Research Environments and e-Research with analogies to Virtual Learning Environments Compilation about how e-Research is carried out with reference to work in UK and USA on portals and services for collaborative learning, shared information services and repositories and their application for multi-disciplinary research Description of Science Gateways to distributed research resources (Grid computing, data and Web 2.0 style collaboration tools) and their relevance to the grand challenges facing research requiring large teams


Virtual Research Environments

Virtual Research Environments
  • Author : Robert N. Allan
  • Publisher : Elsevier
  • Release : 30 July 2009
GET THIS BOOKVirtual Research Environments

Virtual Research Environments examines making Information and Communication Technologies (ICT) usable by researchers working to solve “grand challenge problems in many disciplines from social science to particle physics. It is driven by research the authors have carried out to evaluate researchers’ requirements in using information services via web portals and in adapting collaborative learning tools to meet their more diverse needs, particularly in a multidisciplinary study. This is the motivation for what the authors have helped develop into the UK

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University Libraries and Digital Learning Environments

University Libraries and Digital Learning Environments
  • Author : Jill Beard
  • Publisher : Routledge
  • Release : 24 February 2016
GET THIS BOOKUniversity Libraries and Digital Learning Environments

University libraries around the world have embraced the possibilities of the digital learning environment, facilitating its use and proactively seeking to develop the provision of electronic resources and services. The digital environment offers opportunities and challenges for librarians in all aspects of their work - in information literacy, virtual reference, institutional repositories, e-learning, managing digital resources and social media. The authors in this timely book are leading experts in the field of library and information management, and are at the

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Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments
  • Author : Yang, Harrison Hao
  • Publisher : IGI Global
  • Release : 31 July 2011
GET THIS BOOKHandbook of Research on Practices and Outcomes in Virtual Worlds and Environments

Handbook of Research on Practices and Outcomes in Virtual Worlds and Environments not only presents experienced professionals with the most recent and advanced developments in the field, but it also provides clear and comprehensive information for novice readers. The handbook introduces theoretical aspects of virtual worlds, disseminates cutting-edge research, and presents first-hand practices in virtual world development and use. The balance of research, theory, and applications includes exploration of design innovations, new virtual reality technologies, virtual communities, pedagogical design, and

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A Study of the Relationship of Communication Technology Configurations in Virtual Research Environments and Effectiveness of Collaborative Research

Virtual Research Environments (VRE) are electronic meeting places for interaction among scientists created by combining software tools and computer networking. Virtual teams are enjoying increased importance in the conduct of scientific research because of the rising cost of traditional scientific scholarly communication, the growing importance of shared academic research by geographically dispersed scientific teams, and changes in the corporate research structures. New facilities provided by the Internet technology enhanced this situation. Currently, our knowledge about VRE-based scientific communication and what

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Towards Interoperable Research Infrastructures for Environmental and Earth Sciences

Towards Interoperable Research Infrastructures for Environmental and Earth Sciences
  • Author : Zhiming Zhao
  • Publisher : Springer Nature
  • Release : 01 January 2020
GET THIS BOOKTowards Interoperable Research Infrastructures for Environmental and Earth Sciences

This open access book summarises the latest developments on data management in the EU H2020 ENVRIplus project, which brought together more than 20 environmental and Earth science research infrastructures into a single community. It provides readers with a systematic overview of the common challenges faced by research infrastructures and how a 'reference model guided engineering approach can be used to achieve greater interoperability among such infrastructures in the environmental and Earth sciences. The 20 contributions in this book are structured in 5 parts

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Handbook of Research on Teaching With Virtual Environments and AI

Handbook of Research on Teaching With Virtual Environments and AI
  • Author : Panconesi, Gianni,Guida, Maria
  • Publisher : IGI Global
  • Release : 19 February 2021
GET THIS BOOKHandbook of Research on Teaching With Virtual Environments and AI

The increasingly pervasive use of digital technology has catapulted society into an interconnected world where the natural boundaries between humankind and machine, virtual and real, individual and community have become less perceptible. As individuals interact with different digital technologies, they must build a digital intelligence, which must be further cultivated as it is a key competency for the future of school and work. Digital intelligence includes understanding the mutual strengths between people and technology, as well as developing an awareness

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Collaborative Virtual Environments

Collaborative Virtual Environments
  • Author : Elizabeth F. Churchill,David N. Snowdon,Alan J. Munro
  • Publisher : Springer Science & Business Media
  • Release : 06 December 2012
GET THIS BOOKCollaborative Virtual Environments

A Collaborative Virtual Environment (CVE) is a distributed, virtual reality designed to support collaborative activities. It is a topic of increasing interest to large global corporations, where work teams are often distributed over a large geographic area. Aimed at anyone involved in researching the design of tools for supporting distributed teams of workers, it helps the reader understand the latest technology, state-of-the-art research, and good working practice. Among the topics covered are: systems aspects of CVEs; user centered aspects of

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Being There Together

Being There Together
  • Author : Ralph Schroeder
  • Publisher : Oxford University Press
  • Release : 04 November 2010
GET THIS BOOKBeing There Together

Virtual environments provide places for 'being there together', for avatars to interact with each other in computer-generated spaces. They range from immersive systems in which people have life-size tracked avatar bodies to large-scale spaces such as Second Life where populations of users socialize in persistent virtual worlds. This book draws together research on how people interact in virtual environments: What difference does avatar appearance make? How do avatars collaborate and play together? How do the type of system and the

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